A player driven sandbox campaign using the latest Fantasy Dice rules has launched at the Obsidian Portal. This campaign is set in the Bardur Kingdom of South Meadows and the initial starting point is House Artus separated from the Grimlands only by the Serpent River. There from the castle on the Dragon’s Arse Count Aalto lords over the prosperous town of Irum’s Crossing where all manner of travellers may end up as they travel through the Kingdom either on some Lord’s errand or seeking forbidden secrets among the ruins of the Serpent Empire in the barren lands to the east.
Sessions are held using the Fantasy Grounds II virtual tabletop, but using Google Hangout (text, voice and/or video) and the Radical Approach chat and dice roller website is also an option for the future if players are so inclined. New players are welcome.