Indiecon

The Crimson Exodus adventure Four Orcs and a Dwarf got some great playtesting this weekend for the four day roleplaying convention at Indiecon in Dorset (UK). A really friendly and fun convention supporting indie games. The perfect place to try new ideas and learn from other creative minds.

The Four Orcs and a Dwarf adventure for Crimson Exodus prepared for the first session of the con.

For more pictures, or to share your own impressions of the con or the game visit the forum.

. . . → Read More: Indiecon

Radical Approach Forum

Radical Approach now has a forum over at UK Role Players. Just a friendly corner of the web where you can discuss Crimon Exodus, Trauma, Fantasy Dice and anything roleplaying related.

Fantasy Dice One Page Primer

A one page primer is now available for download for the Fantasy Dice roleplaying system used in Crimson Exodus and soon to be published as a stand alone system.

This is in no way a complete representation or summary, but intended to explain – briefly – the most fundamental concepts that everything builds on.

It does showcase some of the new features that will be presented in the updated version of Fantasy Dice. In this particular case special roll results of exceptional failure when rolling all ones, and exceptional success when . . . → Read More: Fantasy Dice One Page Primer

The Crimson Exodus Setting

A couple of posts back I mentioned the new Fantasy Dice book that will present the system used in Crimson Exodus without the setting.

However, in this post I want to talk briefly about theĀ Crimson Exodus setting. Crimson Exodus does cater for a wide range of fantasy gaming styles depending on where in the world you set your campaign. It leaves room for you to add your own ideas and make your own interpretations. You might play barbarian raiders plundering the Empire and hunting trolls, pirates terrorising the Rocky Seas, intrepid explorers scavenging the dangerous ruins of the Serpent Empire, orcs invading the . . . → Read More: The Crimson Exodus Setting

Crimson Exodus review on RPGNet

This book is crammed full of stuff. It has all you could need in the core, and then some. And even with all of the wonderful ideas, it is still written as to not be overly done. A GM has lots of room to play with the setting and system.

Crimson Exodus has a review up on RPGNet by Steven Lindsey. This is the second review of Crimson Exodus after David Vershaw’s review on RPGNow, and Steven has written a comprehensive review that touches on each chapter of the book.

I want to quote the description of . . . → Read More: Crimson Exodus review on RPGNet

Mahada

Since dawn of time the Mahada have hunted. Beast and orc alike.

Now they clash with men as the last of their kind flee north to the Heartlands.

Presenting the Panthermen.

A new Fantasy Dice race for Crimson Exodus the roleplaying game, or use in your own setting.

Mahada is available now from RPGNow and DriveThruRPG in full colour both as electronic PDF and dead tree saddle stitch binding. The PDF version also contains a white background version for those who prefer that and for easy printing.

The wonderful cover is by the talented Marie Tary.

. . . → Read More: Mahada

Peoples of The Known World

The Known World in Crimson Exodus features ten peoples that the players can base their characters on. Here I want to make a brief presentation of each. Keep in mind that the Known World is a large place and great stretches of untamed wilderness means that only a few intrepid merchants and explorers visit other cultures.

Bardur

The Bardur of the east live in a feudal society where the hereditary nobility rule with absolute power over toiling commoners. With the collapse of the Empire in the west there is little that holds the kingdoms together other than a complex and ever changing . . . → Read More: Peoples of The Known World

Fantasy Dice Combat

Crimson Exodus is powered by Fantasy Dice and I was asked yesterday if there are any combat examples. Since there wasn’t I decided to send a page from the Combat chapter. Now this example assumes that you have read the preceding chapters. I recommend you first read the post on Fantasy Dice, although there were still be terms and tactics which are not explained. If you have any questions please use the contact form and I will try to explain.

Combat is tactical and resolved fast, which I think is realistic and can be interpreted as being quite grim. The combat system was designed . . . → Read More: Fantasy Dice Combat

Crimson Exodus Hardcover

Click on the image for a larger version.

Crimson Exodus hardcover edition is now available in print from RPGNow.

 

Crimson Exodus Table of Contents

In this post I present a quick overview of the Crimson Exodus table of contents, followed by the actual table of contents from the book.

TABLE OF CONTENTS Core Concepts Peoples Character Creation Paths Skills Barter Swords and Armour Rolls and Rules Character Development Combat Trauma The Ambush Game Mastery Demons and Spirits Witchcraft Sorcery Black Arts Artefacts Herbs Alchemy Known World Travel Dark Secrets Doom and Gloom Bestiary 6 10 46 74 92 105 118 134 158 162 181 193 196 206 211 222 233 240 252 262 268 291 294 307 314

. . . → Read More: Crimson Exodus Table of Contents